A downloadable game for Windows

A Greater Threat

Welcome to this  project done during the 1st semester of 2021-2022 as part of our master at ENSIIE and Telecom Sud Paris. This is a cooperative multiplayer game with a horror twist in a science fiction environment.

Create a game

After choosing a nickname at the bottom of the screen (leaving it blank gives you a preconceived name), a player must create a game by indicating a game name. 

Others will be able to join his or her game by selecting his or her game from the list of games in progress. 

 Controls

**Z,Q,S,D** to move

**Space** to jump

**Shift** to run

**R** to reload (pressing quickly will consume your entire charger. Pressing long will cause a slower reload but you will conserve ammo)

**Left click** to shoot

**E** to interact (open a chest, operate a lever/button, pick up an object)

**T** to use a healing kit

 Game objectives

Each player will arrive at a different corner of the map. They will have to explore around them to find equipment and *biodomes*. Biodomes* are half-spherical buildings with glass roofs and levers to activate.

Once a lever is activated, one of the entrances to the main base will unlock (the force field will change from red to blue).

Once in the base, the player will have to find his way to a control center. There, pressing the red button will start the ship's takeoff sequence: everyone will have 4 minutes to get to the platform under the ship to escape while a swarm of enemies will be attracted by the ship's noise.

To get to the ship, you have to take the door on the other side of the button and then go down into the boarding bay. Two levers are to be activated at the feet of the communication towers to lower the platform.

Acknowledgements

We would like to thank ENSIIE and Télécom SudParis for giving us the opportunity to realize this project.

A huge thank you also to Kévin GOILARD for all his precious advices during the whole development of the project.

Finally, we also thank all the testers.

Authors

This project was realized by : 

LOUZIER Timothé

VALLERIE Erwan 

MEZIOU Khalil Mehdi

DEBRUYNE Lena 

DE LA VILLE MONTBAZON Pierre

Credits

  • Graphic Assets : DE Environment, CreepyCat, Protofactor
  • Tools : TheKiwiCoder, UFPS, SensorToolkit


Download

Download
AGT Beta 2.0.zip 977 MB

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